Who-Is-The
Call out your friends.
A prompt lands on screen, everyone silently decides which friend fits it best, and then the votes flip over all at once. It's less about being right and more about knowing how the room sees each other — the fun is usually in the reaction, not the result.
Objective
Read the prompt, vote for the player in the room who fits it best, and match the crowd to score.
How to play
- A prompt is shown (e.g. 'Who is most likely to miss their flight?'). Everyone reads it at the same time.
- Every player votes for one other player in the room. You cannot vote for yourself.
- Once all votes are in, the player with the most votes wins the round. Pick the crowd's favorite to score a point.
Scoring
You score 1 point if your vote matches the most-voted player of the round; otherwise 0. Speed bonus (host option): the fastest player who scores gets +1.
Example round
- The prompt is 'Who is most likely to miss their flight?' with Ana, Ben, Cleo, and Dan in the room.
- Ana votes for Ben. Cleo votes for Ben. Dan votes for Ben. Ben votes for Cleo.
- Ben gets three votes, the most of anyone, so Ben is the round's answer.
- Ana, Cleo, and Dan all voted for Ben, so all three score a point.
- Ben voted for Cleo, who only got one vote, so Ben scores nothing that round — even though everyone else picked him.
Strategy tips
- Vote for who the group would pick, not who you personally believe — the scoring rewards matching the crowd, not being technically correct.
- Watch the pattern across rounds: a table that keeps ganging up on one player will likely keep doing it.
- Resist voting for the 'safe' answer if the prompt is clearly built for one specific person in the room — obvious prompts tend to produce obvious winners.
- You can never vote for yourself, so don't waste time weighing whether you fit the prompt best.
Best with
Works from two players up. With five or more who know each other's quirks it's at its loudest, because a clear crowd favorite emerges; with just two it becomes a mind-reading duel called 'You or me?', where you each secretly pick one of the two of you and score together whenever you pick the same person.
Variations
- Agree to a house rule where the target of the round has to guess out loud who they think won before the reveal.
- Play a themed session using only prompts about a specific trip or shared event the group just went through.
- Set a rule that the previous round's winner can't win two rounds in a row, to spread the spotlight around.
FAQ
Can I vote for myself?
No, every player must vote for a different player in the room — self-votes aren't allowed.
What happens if there's a tie for most votes?
The round resolves to whichever player has the most votes; check the round results screen for how your specific tie was broken that round.
Do I score points for voting correctly or for receiving votes?
Only for voting correctly — you earn a point when your vote matches the player who received the most votes, not for being voted for yourself.