Who Wrote That?
Guess who wrote it.
Everyone gets the same personal prompt, such as 'The worst gift I ever got', and types a short answer without a name on it. Then the answers are shuffled and shown one by one, and each player tries to work out who wrote which. It is a quick way to learn how well your friends, family or coworkers really know each other, and it rewards both sharp detectives and good disguises.
Objective
Everyone answers the same personal prompt anonymously. Then you try to work out who wrote which answer.
How to play
- A personal prompt is shown, like 'The worst gift I ever got'. Everyone types a short, anonymous answer.
- The answers are then shown in a shuffled order. For every answer that is not yours, pick the player you think wrote it.
- The reveal shows who wrote each answer and who guessed right.
Scoring
Each correct guess scores 1 point. Each author also scores 1 point for every player they fooled.
Example round
- The prompt is 'My most useless talent'. Ana, Ben, Cleo and Dan each type an answer in secret.
- The answers appear in a random order: 'I can fold a fitted sheet', 'Burping the alphabet', 'Naming every Pokemon', and 'Falling asleep anywhere'.
- Ana is not allowed to guess her own answer, so she picks an author for each of the other three. She thinks the burping one is Dan's and picks him.
- At the reveal, 'Burping the alphabet' was written by Cleo, not Dan. Ana loses that guess, and Cleo scores a point for fooling her.
- Ben guessed Cleo correctly and scores a point, so the answer paid off for its author and for one of the guessers. Everyone's points are added up for the scoreboard.
Strategy tips
- As a guesser, think about voice as much as content. Who would phrase it that way, use that word, or know that detail?
- Use the process of elimination. Once you are sure about two answers, the remaining ones have fewer possible authors.
- As an author, decide whether you want to be recognised or not. A very typical answer is easy to match to you, while an answer that sounds like someone else can fool several people at once.
- Short answers leak less. A single line gives fewer clues than a long sentence full of your usual phrases.
Best with
Needs at least three players, and works best with groups who already know a bit about each other, from five to ten players. It suits friends on a night in, family gatherings, new teams getting to know one another and video calls.
Variations
- Pick a theme for the whole evening, such as childhood, travel or work, and write your own prompts for it.
- Add a house rule that the player fooled the most often has to say what gave the author away.
- Ask each author to read their answer out loud in the reveal, in their best impression of someone else.
FAQ
Can I guess my own answer?
No. Your own answer is marked as yours and you only guess the authors of the other answers.
How is scoring done?
Every correct guess scores 1 point for the guesser. Each author also scores 1 point for every player they fooled with their answer.
What if only one person writes an answer?
The round needs at least two answers to be played. If fewer are written, the answers are simply revealed and nobody scores.
Can I write my own prompt?
Yes. The host can type a prompt when setting up the game or change it between rounds, otherwise a random one is chosen.