Signal Word
One clue at a time — guess before the ladder runs out!
Co-op
3+ players
Objective
Clue Givers drop a 1-word hint per round. Guessers race to call the secret word before the clues run out.
How to play
- At the start, one player is the Clue Giver and the rest are Guessers. The Clue Giver sees the secret word; no one else does.
- Each round, the Clue Giver writes one single-word hint that points to the secret word without saying it.
- After every hint, every Guesser may submit one guess — you can wait for a stronger hint, but you're locked to a single guess once the round opens.
- Up to 3 hints are revealed, one at a time. If nobody guesses by the final hint, the round ends with no winner.
Scoring
The Clue Giver scores points when a Guesser wins. Guessers who call the word on clue 1 earn the most; each later clue is worth less. Hints used do not cost anyone points.