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Signal Word

One clue at a time — guess before the ladder runs out!

Co-op 3+ players

Objective

Clue Givers drop a 1-word hint per round. Guessers race to call the secret word before the clues run out.

How to play

  1. At the start, one player is the Clue Giver and the rest are Guessers. The Clue Giver sees the secret word; no one else does.
  2. Each round, the Clue Giver writes one single-word hint that points to the secret word without saying it.
  3. After every hint, every Guesser may submit one guess — you can wait for a stronger hint, but you're locked to a single guess once the round opens.
  4. Up to 3 hints are revealed, one at a time. If nobody guesses by the final hint, the round ends with no winner.

Scoring

The Clue Giver scores points when a Guesser wins. Guessers who call the word on clue 1 earn the most; each later clue is worth less. Hints used do not cost anyone points.

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